Experiential Design - Exercises
Ahmed Yaman Ibrahim (0341119)
Experiential Design
EXERCISES
Week 1
This week we went through a brief introduction of the module, the kind of work we would be doing and the process of installing Unity on our computers
Week 2
In this week's class we went through an introduction on Unity and its basics, and tried creating our first AR object.
First, we opened up a new project in Unity, selected the platform we were building for and set up the project. Next, we added Vuforia into the project to get the AR to work.
Then we added the ARCamera game object in and added the Vuforia license. Afterwards, we added the image that we wanted to use for the AR project into the Vuforia database we were using for this project.
After adding this database to our Unity project, we imported the image into the project and created a 3D object (in this case a cube) above it.
We then tested to see if the cube was visible on our cameras when it detected the image. Afterwards we added some animation to the cube, as well as a UI to trigger the animation.
After adding this database to our Unity project, we imported the image into the project and created a 3D object (in this case a cube) above it.
We then tested to see if the cube was visible on our cameras when it detected the image. Afterwards we added some animation to the cube, as well as a UI to trigger the animation.